Bentley LumenRT for NVIDIA Omniverse Help

Create Menu

The create panel allows access to common things needed in scene creation and layout.

SettingDescription
Mesh Allows Adding Mesh Primitives to the Stage
Shapes Allows adding Shape Primitives to the Stage.
Light Allows Creation of Lights, See Lights
Camera Add Camera to the stage, see Camera Setting.
Scope Adds a Scope to the scene
Xform Adds a transform (Xform for short) to the stage. This fundamental prim (Name and Position) acts as locator
Material Allows creation of LumenRT for NVIDIA Omniverse SDL Material based on templates